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Changelog

This changelog only contains the biggest changes, because it is impossible to mention every of the thousands of details that have been fixed and improved during the creation process of GTA United.

GTA United 1.2 (Released on 16th Dec. 2012)


Map
# Added thousands of missing objects and details
# Fixed various collision, object and texture bugs
# Fixed all Rooftops (Examples)
# Added all interiors from GTAIII and GTA Vice City (Gallery)
# Added more than 70 Shops that use San Andreas interiors (Gallery)
# Added new garages (Gallery)

Script
# The radio stations from GTAIII and GTA Vice City can now be imported and used (Video)
# Elevated railway and underground railway script in LC (Screenshots)
# Airplane Travel & Car Transport (Screenshots)
# Freefall (Screenshots)
# Car Crusher (Video)
# Air traffic between the cities (Screenshots)
# Plane traffic Vice City (Screenshots)
# Chopper traffic in Liberty City (Screenshots)
# Moving Blimp in Vice City (Screenshots)
# Improved Lift Bridge (Screenshots)
Various side missions
# Phone Missions
# Kill Frenzy Missions (Videos)
# Low Rider battles
# Beach Parties (Video)
# Races
# Courier Missions
# Ambulance Missions
# Taxi Missions
# Firefighter Missions
# Vigilante Missions
# Like a Bird Missions
# Stadium Events

Miscellaneous
# Created a tool to manage the GTAIII and Vice City Radio Stations (Screenshot)
# New hidden secrets
# Added all gangs and gangcars of LC and VC (Gallery)
# Added LCPD and VCPD Cop models
# Fixed the savegame bug
# Re-added the shovel
# Fixed the car-crash bug
# Added Ghosttown
# Added custom weather for LC and VC and fixed the sandstorm bug in LC
# Removed the Ferry out of Beta 1.1
# New loading pictures
# New menu pictures
# Fixed zone texts
# Statistics system for the new side missions (Screenshot)

Background
# ID redistribution
# New IPL classification
# Completely new scm script
# New Limit Adjuster
# Outsourcing of interiors into streaming

GTA United Beta 1.1 (Released on 5th Apr. 2008)


# Fixed various map stuff
# Added working trafficlights
# Improved car & ped path
# Fixed train tracks
# Added various particle effects
# Added police trigger zones in Vice City
# Added working ferry
# Added biker store
# First tries with gang adding

GTA United Beta 1.0 (Released on 3rd Nov. 2007)


# Merged the maps of LC2SA and VC2SA, the predecessor projects of GTA United
# Fixed double names
# Added completely new path for cars and peds
# Added radar mini map
# Added miscellaneous script stuff